Actions you take in an online game may happen noticeably later - latency is the time it takes for your computer to communicate with the server. When you shoot at someone in an online FPS, you may always miss because your latency is so high that, by the time your shot reaches their place, they’ve long since moved away. If you’re playing a multiplayer game, the game may be completely smooth, but other players may be stuck walking in place or teleporting around. If your game is lagging heavily, your FPS may still be very high. Lag shows up very differently from low FPS. If you’re far away from the game’s servers - perhaps you’re in Europe playing a game on North American servers - your latency (often referred to as your “ ping” time) may be high. In the case of SpyParty, that tally has climbed to nearly eight years, through which time Hecker has paid an artist, his former Maxis colleague John Cimino, for 5.5 years of work as its art. It may be a result of the game’s servers experiencing problems, but it’s also likely that a network problem is occurring somewhere between your computer and the servers. Lag isn’t a result of a problem with your computer it’s a result of a problem with your network.
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